and The Lost Levels are classics for a reason, but they’re also far more deliberately paced. With the benefit of hindsight, I see how much went into NSMB to make it stand out from its 2D brethren. While I wasn’t entirely wrong, I didn’t know how different NSMB was. I assumed that this was how every Mario game had been, rife with secrets and quick, tight platforming. I would revisit levels time and time again to scour high and low for any of the star coins, the optional collectible of the game, I may have missed. The power-ups felt like game-changers, often tucked away in secret locations to be uncovered while playing. It was fast-paced with fluid, easy controls. was perfect, living up to every expectation I had for Mario, post Super Mario 64 DS. It was an exciting feeling, playing a new iteration from one of gaming’s oldest icons. Or, for some of us, a new beginning entirely. A symbolic fresh beginning for the plumber, razing the past and blazing the way for the future.
Pick it up, and you’re barreling through the very blocks that made the series what it was, leaving nothing but flat ground and chaos in your wake. Before you’re even halfway through the first level, getting reacquainted with those classic controls, you stumble upon the mega mushroom. Classic Mario was back, but it wanted you to know it had changed. Then, two years after the Nintendo DS released, Nintendo dropped New Super Mario Bros. In the interim, there had been a few 2D re-releases and updates, but nothing wholly original in a decade and a half. Mario’s last new 2D adventure had taken place nearly 14 years ago ( or 16, depending on who you ask). I’m 13, excitedly plugging my first 2D Mario game into a Nintendo DS.
In addition to the main game and the wireless two-player mode, players can also use the touch screen to play lots of mini-games, either in solo mode or over DS Local Area Network, with 1 to 4 players via DS Download Play.The year is 2006. Two players can battle as Mario and Luigi for stars on specially designed levels over local wireless. Mario is also able to use power-ups like the aforementioned Mushrooms, Fire Flowers (to throw fireballs) and Starmen (to become invincible). Mario and Luigi can do all kinds of jump manoeuvres: increasingly high triple jumps, wall jumps and high bounces off enemies.
As in classic Mario titles, Mushrooms make Mario tiny or very large, and new items like the Blue Shell (which transforms Mario into a spinning shell that wipes out enemies) will keep gamers coming back for more.
The game is full of classic enemies like Bowser, Koopas and Goombas, but there are also many new foes, big bosses and challenges for gamers to conquer. have kidnapped Princess Peach again, and you guessed it - only Mario can save her. Fans of the most famous plumber in the world will be glad to know the game returns to the Mushroom Kingdom, while a new generation of Mario players will learn what a great platform game really entails. Mario and his brother Luigi make a welcome return to their classic platforming past in New Super Mario Bros.